MVS - PVE Rifts Backgrounds
Backgrounds are composed of a Main Section and a Tiling element. They are meant to tile seamlessly as needed by Design.

Backgrounds are composed of a Main Section and a Tiling element. They are meant to tile seamlessly as needed by Design.

In-Game view.

In-Game view.

Backgrounds are meant to tile seamlessly as needed by Design.

Backgrounds are meant to tile seamlessly as needed by Design.

Initial explorations.

Initial explorations.

Initial mock-up example.

Initial mock-up example.

Initial explorations.

Initial explorations.

Initial explorations.

Initial explorations.

A collection of PVE Rift Background Concept Art from MultiVersus! Each image below is the product of an incredible team effort.

Concepts below were developed by Tiffany Deng, alongside our external partners (unless stated otherwise below).

These backgrounds were used for our PVE Mode and Seasonal UI updates. They were also used as marketing imagery to support our releases.

My role is Art Director for all map content. That includes everything from in-game PVP stages, UI efforts, PVE tilesets, marketing, and cinematics.

Close collaboration is crucial - so it was important to me that every voice was heard, from fellow team members, to fans of these wonderful IP's. No decision was made lightly.

This was a true labor of love and I hope that comes through.