A collection of Stages from MultiVersus! Each image below is the product of an incredible team effort.
My role is Art Director for all map content. That includes everything from in-game PVP stages, UI efforts, PVE tilesets, marketing, and cinematics.
I owned the vision and visual direction for maps.
Close collaboration is crucial - so it was important to me that every voice was heard, from fellow team members, to fans of these wonderful IP's. No decision was made lightly.
This was a true labor of love and I hope that comes through.
My responsibilities ranged from driving concept production, to full 3D pipeline contributions such as modeling, texturing, paintovers, optimization, and everything in between.