A collection of Environment Concept Art from MultiVersus! Each image below is the product of an incredible team effort.
Concepts below were developed by Tiffany Deng, alongside our external partners (unless stated otherwise below).
My role is Art Director for all map content. That includes everything from in-game PVP stages, UI efforts, PVE tilesets, marketing, and cinematics.
I owned the vision and visual direction for maps.
Close collaboration is crucial - so it was important to me that every voice was heard, from fellow team members, to fans of these wonderful IP's. No decision was made lightly.
This was a true labor of love and I hope that comes through.
My responsibilities ranged from driving concept production, to full 3D pipeline contributions such as modeling, texturing, paintovers, optimization, and everything in between.