World of Warcraft: Battle for Azeroth (Mechagon)

Every image out of Blizzard and especially World of Warcraft is a massive team effort. The art below is no exception!

I worked as part of the WoW Dungeon Art Team working on dungeon and raid content. This included everything from ideation, to modeling, texturing, materials, lighting, and set dressing.

For 8.2, I created Mechagon assets across various POI's as well as focusing on lighting across the Dungeon.

I have since lost the template files, so my apologies for the lack of an official art template applied to these images!