World of Warcraft: Legion

Tomb of Sargeras VFX, lighting, and Skybox.

Tomb of Sargeras VFX, lighting, and Skybox.

Tomb of Sargeras VFX, lighting, and Skybox.

Broken Shore skybox and lighting.

Broken Shore skybox and lighting.

Broken Shore skybox and lighting.

Broken Shore skybox and lighting.

Broken Shore skybox and lighting.

Broken Shore skybox and lighting.

Loading Screen - Raven's Glory Arena (PVP).

Loading Screen - Raven's Glory Arena (PVP).

Dungeon - Halls of Valor, Fields of the Eternal Hunt.
Responsible for world building, color and lighting.

Responsible for terrain and color explorations.

Responsible for terrain and color explorations.

Nightmare Dungeon POI.

Nightmare Dungeon POI.

Karazhan Skybox.

Karazhan Skybox.

Karazhan Skybox.

Karazhan Skybox.

Karazhan Skybox.

Karazhan Skybox.

Karazhan Skybox.

Karazhan Skybox.

Every image out of Blizzard and especially World of Warcraft is a massive team effort. The art below is no exception!

I worked as part of the WoW Environment Art Team creating zones, POI's, models, textures, paintovers, lighting and everything related to world art.

For 7.0, I contributed to The Broken Shore, Heart of Azeroth, Halls of Valor, and Shadows of Argus patch content.

I have since lost the template files, so my apologies for the lack of an official art template applied to these images!