World of Warcraft: Shadowlands (The Maw)
Architecture created out of modular sections for flexibility and variety.

Architecture created out of modular sections for flexibility and variety.

Blade trims.

Blade trims.

Loading Screen - Halls of Atonement (Dungeon).

Loading Screen - Halls of Atonement (Dungeon).

Every image out of Blizzard and especially World of Warcraft is a massive team effort. The art below is no exception!

I worked as part of the WoW Dungeon Art Team working on structures and dungeon/raid content. This included everything from ideation, to modeling, texturing, materials, lighting, and set dressing.

For The Maw, as the initial Dungeon Artist on this zone - I drove the overall look and feel of the architectural kit. I also developed a modular system to allow our designers to explore a variety of configurations.

I have since lost the template files, so my apologies for the lack of an official art template applied to these images!